Thanks to Golden Yoshi for beta testing and SBird from the PokeCommunity for writing the GBA C# library I'm using, without which, this project could not have happened. (I just noticed I forgot to display the pointers. (please don't be put off by the EggVine-like appearance, as it's only temporary!) Please feel free to suggest any more you can think of! Right click to create copy objects/spritesĭue to the similarities between both versions, I may eventually add support for the SNES version, however it's not a top priority. Drag and drop from object/sprite window (Done) More interesting room editor toolbar (Done) Expand level name if exceeds original length Better object/sprite names and descriptions (I borrowed those from EggVine v0.81+ for now) Display graphics for objects and sprites in room editor I'll add support for international versions later. I initially started it to keep myself occupied during the Covid-19 lockdown and I've been working on it in my free time ever since.Ī Super Mario Advance 3 - Yoshi's Island (U) ROM is required. Notice: With the creation of two new editors for SMA3, this project is obsolete and no longer being updated.
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